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Autumn Night 3D Shooter Download For Pc [FULL]

  • tepzsumtiwoodkelb
  • Sep 13, 2019
  • 6 min read




















































About This Game First and foremost, this game is an experiment in coding a software renderer. It's an engine that renders the image via CPU, without involving the graphics adapter, much like the 90's games did. I wanted to find out if it's possible to code an engine like that from scratch nowadays, and if it can run at 60 FPS on a modern PC. It was a self-imposed challenge. Once I finished the engine, I thought I could make a game with it, an FPS like the early shooters from the 90's. I have to say I was quite impressed with them back in the day, and I've been looking to recreate them for a long time. Thus, this game is a 90's FPS. A simplistic story takes a backseat to pure run-and-gun gameplay. On graphics and visuals: I was creating the visuals based on the imagery from my dreams. I tried to convey the mood and atmosphere of my dreams through level design. I feel like I did a particularly good job on this aspect. I'd be happy to hear some feedback from you on my humble little game! 7aa9394dea Title: Autumn Night 3D ShooterGenre: Action, IndieDeveloper:Sergey BobrovPublisher:Sergey BobrovRelease Date: 9 May, 2017 Autumn Night 3D Shooter Download For Pc [FULL] autumn night 3d shooter. autumn night 3d shooter. autumn night 3d shooter download. autumn night 3d shooter download. autumn night 3d shooter download. autumn night 3d shooter Love this gameGood stuff:-gameplay -music-artworkIt's really hard to say if there are any cons worth mentioning. Pretty much any problems it had at launch have been patched out. I guess its a little short, but for the price it's hard to even complain about that.This is a neat game. If you like Heretic or Hexen looking things, thats here. Although the ground is flat like in Wolfenstien, but that's not so much of a bad thing, just something to consider. The level design is cool though, and pulls of some neat tricks. Atmosphere is spooky and dream-like, if that's what the dev is going for he nailed it.I hope the developer makes more games like this. Instant buy. Ten outta ten.... fifteen outta ten.. I recommend this game if you like to be ball gagged, whipped, and tortured by your Mistress. Also recommend this game if you ever clamped your broken down car to your butt cheeks with five 300LB Obese people in your car and pull it with just your butt from New York to California.If you like classic 90's shooters you should also get this. But I do recommend that you also buy candle wax and pour it on your naked flesh. Because it hurts SO GOOD!. Inferior to modern source ports for Doom\/Heretic or any of those older games in nearly every way. I really enjoy tough games, but this is the bad kind of tough. The kind of tough where you die to something and you can't tell what it was, since there were no enemies around at all (I literally started to take damage at random, and then died). The kind of tough where a bullet-sponge boss is put right in your face at the beginning of a level, so that when you die after beating him, you have to cheeze him all over again and waste 5 minutes of your time. Giving an obscene amount of HP to a boss doesn't make for a good bossfight, it just makes it a boring bossfight, a staple of bad game design. There are many other flaws too, such as: the lack of a minimap, maze-like incoherent map design, just 5 weapons apparently, confusing ammo system or representation, lack of save system, extremely dumb enemies, confusing projectile appearance that makes it hard to judge distances. Also, having to kill all enemies in order to proceed introduces the classic issue of hunting down the last two enemies that requires you to systematically search the entire map, which is excruciatingly boring. Weapons also lack punch and the sounds are really bad in general, although functional.Of course it's not entirely bad. I like the art style, it's pretty old school. The music is also pretty alright, the MIDI soundtrack gives it the classic vibe the older games had. The simple run and gun gameplay akin to the older FPSes from Id is also a pro in my book and the main reason I bought this.It's a nice tech demo to show off a personal piece of work in the spirit of the older games, but it's just not very well designed as a game. Stick to Zandronum\/GZDoom and explore some wads\/mods for the older games, will give you a far better experience, unless you really want to take the nostalgia trip and try something akin to Heretic but worse in nearly every way.. lags every time you shoot, horrible level and enemy design.. Love this gameGood stuff:-gameplay -music-artworkIt's really hard to say if there are any cons worth mentioning. Pretty much any problems it had at launch have been patched out. I guess its a little short, but for the price it's hard to even complain about that.This is a neat game. If you like Heretic or Hexen looking things, thats here. Although the ground is flat like in Wolfenstien, but that's not so much of a bad thing, just something to consider. The level design is cool though, and pulls of some neat tricks. Atmosphere is spooky and dream-like, if that's what the dev is going for he nailed it.I hope the developer makes more games like this. Instant buy. Ten outta ten.... fifteen outta ten.. Inferior to modern source ports for Doom\/Heretic or any of those older games in nearly every way. I really enjoy tough games, but this is the bad kind of tough. The kind of tough where you die to something and you can't tell what it was, since there were no enemies around at all (I literally started to take damage at random, and then died). The kind of tough where a bullet-sponge boss is put right in your face at the beginning of a level, so that when you die after beating him, you have to cheeze him all over again and waste 5 minutes of your time. Giving an obscene amount of HP to a boss doesn't make for a good bossfight, it just makes it a boring bossfight, a staple of bad game design. There are many other flaws too, such as: the lack of a minimap, maze-like incoherent map design, just 5 weapons apparently, confusing ammo system or representation, lack of save system, extremely dumb enemies, confusing projectile appearance that makes it hard to judge distances. Also, having to kill all enemies in order to proceed introduces the classic issue of hunting down the last two enemies that requires you to systematically search the entire map, which is excruciatingly boring. Weapons also lack punch and the sounds are really bad in general, although functional.Of course it's not entirely bad. I like the art style, it's pretty old school. The music is also pretty alright, the MIDI soundtrack gives it the classic vibe the older games had. The simple run and gun gameplay akin to the older FPSes from Id is also a pro in my book and the main reason I bought this.It's a nice tech demo to show off a personal piece of work in the spirit of the older games, but it's just not very well designed as a game. Stick to Zandronum\/GZDoom and explore some wads\/mods for the older games, will give you a far better experience, unless you really want to take the nostalgia trip and try something akin to Heretic but worse in nearly every way.. needs to have a feature that allows us to save between levels, with death being permanent and forcing the save file to delete or start over. i enjoy this game, but was disappointed to make it to level 3 and then be forced to quit (have to go to work) without having the option to pick up where i left off when i get home.if you're a devil daggers fan then you will need this in your library. it's extremely challenging and fun as hell.also, devs, you guys should just call it Autumn Night and take 3d shooter out of the title

 
 
 

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